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Israel Barber
Israel Barber
Concept Artist, Photomanipulation, Cartoonist, Abstract
Brockton, United States

Summary

Where do I begin?

Well I could say this. I have been an artist for over 20 years. The fields that usually catch my eye are in Painting and Illustration; I see both of these skills as the development to your profession and your character as a whole, like they are your first masters teaching you the first sessions of your life as they speak to you.

A Digital and Traditional Painter, Illustrator, Sculptor, Sound Designer, Music Editor, and has a minimal experience in animation. A lot of my work delves into the natural and fictional, most times I work as a Paleoartist working and studying the prehistoric animals of the world and creating the environments long since gone. The advantage of being an artist is the idealism and creativity, a lot of my work ideas are based off many things that have inspired me.

The best of my skills comes out from Sound Design, I first delved into it when I was still in Junior High School and have been doing so for 10 years now. Next to Traditional Drawing it is the next part of my day. Taking heavy inspiration from studios such as Toho Co. Ltd, Skywalker Ranch, I see like to make sounds interesting and unique and not always generic and standard...as from what I see in my sounds I see a role that plays into the creature or a generic SFX that best fits that specific scenario, but as a Sound Designer like with anything in art or life you have to try out new things, to start the project out new and fresh as if it were a pastry just brought of the oven; so, I go out into the field and record new sounds and try to see what is the most interesting what really fits for chaos of my work and then balance it. Cause to me really being sound designer requires some great skill and you gotta work with what you have at your disposal and get very creative, you're not a real sound designer if you can't make two or four sound files from a sound library and make them unique.

Skills

Concept ArtConcept DesignDigital PaintingEnvironment DesignGame DesignPaintingPhotographyCharacter DesignPhoto-manipulationWatercolorsVideo EditingSketchingComic ArtTraditional ArtVoice ActingPaleoartFoley Artist

Software proficiency

GIMP
GIMP
Photoshop
Photoshop
PaintTool SAI
PaintTool SAI
Microsoft Paint
Microsoft Paint
PaintBrush
PaintBrush

Productions

    • Movie
      Godzilla vs. Koopzilla
    • Year
      2014
    • Role
      Sound Designer, Concept Design
    • Company
      AsylusGoji91 Pictures
    • Movie
      Kirby: Wrath of Asylus
    • Year
      2011
    • Role
      Concept Artist
    • Company
      AsylusGoji91 Pictures
    • Movie
      Godzilla vs. Koranga
    • Year
      2011
    • Role
      Creator, Concept Design, Sound Designer
    • Company
      M-S Allosaurus Productions
    • Movie
      Utahraptor
    • Year
      2010
    • Role
      Creator, Concept Design, Sound Designer
    • Company
      M-S Allosaurus Productions